The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
10817 | 2019-07-03 04:09:59 | 73.34 | 99% |
8735 | 2018-07-17 05:47:11 | 64.14 | 97% |
8537 | 2017-07-29 07:10:50 | 63.61 | 97% |
8499 | 2017-07-23 07:56:27 | 70.04 | 98% |