Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1918 | 2017-05-09 11:41:30 | 66.38 | 94% |
1520 | 2016-11-17 18:30:14 | 56.61 | 93% |
994 | 2016-09-16 11:13:45 | 61.43 | 99% |
969 | 2016-09-15 13:49:01 | 55.61 | 97% |
603 | 2016-09-07 08:32:53 | 46.97 | 96% |