Text race history for Sean Wrona (arenasnow)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
2562 2019-03-10 04:55:17 185.20 100%
2561 2019-03-10 04:54:53 181.63 100%