The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
24236 | 2020-08-10 22:54:18 | 154.30 | 97% |
18246 | 2019-05-05 11:34:49 | 156.35 | 98% |
2734 | 2018-04-18 12:35:14 | 144.09 | 98% |
177 | 2018-02-16 16:08:27 | 146.46 | 99% |