The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
4036 | 2019-08-09 04:44:07 | 92.55 | 97% |
3571 | 2018-10-08 08:31:31 | 92.51 | 98% |
1796 | 2018-09-05 20:14:04 | 95.37 | 98% |