Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
2083 | 2010-10-21 22:50:43 | 92.16 | |
1614 | 2010-10-08 19:26:47 | 106.81 | |
1165 | 2010-10-01 16:07:45 | 78.54 | |
788 | 2010-09-25 08:03:07 | 94.47 |