Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
669 | 2013-05-02 23:37:12 | 61.93 | 92% |
335 | 2013-03-17 04:52:10 | 58.54 | 88% |