It wasn't that I had anything against the movies, but they had never been very important to me, and not once in more than fifteen years of teaching and writing had I felt the urge to talk about them. I liked them as everyone else did - as diversions, as animated wallpaper, as fluff. No matter how beautiful or hypnotic the images sometimes were, they never satisfied me as powerfully as words did. Too much was given, I felt, not enough was left to the viewer's imagination, and the paradox was that the closer movies came to simulating reality, the worse they failed at representing the world - which is in us as much as it is around us.
Game | Time | WPM | Accuracy |
---|---|---|---|
90760 | 2022-01-21 08:52:11 | 103.91 | 97% |
89572 | 2022-01-14 19:33:37 | 88.72 | 96% |
81211 | 2020-11-30 05:32:22 | 102.53 | 97% |
81088 | 2020-11-29 10:02:58 | 101.91 | 97% |
77346 | 2020-10-28 13:21:11 | 95.02 | 97% |
70507 | 2020-05-24 06:26:46 | 95.07 | 97% |
64186 | 2019-11-28 22:13:04 | 89.77 | 95% |
63203 | 2019-11-13 04:11:52 | 93.67 | 97% |