It wasn't that I had anything against the movies, but they had never been very important to me, and not once in more than fifteen years of teaching and writing had I felt the urge to talk about them. I liked them as everyone else did - as diversions, as animated wallpaper, as fluff. No matter how beautiful or hypnotic the images sometimes were, they never satisfied me as powerfully as words did. Too much was given, I felt, not enough was left to the viewer's imagination, and the paradox was that the closer movies came to simulating reality, the worse they failed at representing the world - which is in us as much as it is around us.
Game | Time | WPM | Accuracy |
---|---|---|---|
58485 | 2024-01-11 00:37:36 | 169.46 | 99.1% |
50680 | 2023-06-06 05:31:54 | 164.95 | 98% |
50633 | 2023-06-05 23:55:52 | 141.12 | 98% |
48698 | 2023-03-04 06:51:11 | 151.37 | 98% |
43475 | 2022-08-25 07:28:08 | 145.47 | 98% |
42432 | 2022-07-16 22:05:45 | 156.66 | 98% |
42031 | 2022-07-08 20:20:09 | 157.84 | 99% |
38476 | 2022-06-17 21:59:38 | 143.63 | 98% |
37823 | 2022-06-16 05:50:03 | 141.13 | 98% |
34729 | 2022-04-06 23:08:31 | 147.06 | 98% |
29315 | 2021-07-26 23:42:01 | 133.07 | 97% |
26018 | 2021-05-17 02:11:49 | 157.04 | 98% |
24735 | 2021-04-18 22:11:42 | 155.45 | 99% |
23001 | 2021-02-25 22:45:42 | 139.48 | 97.1% |
21973 | 2021-01-23 02:42:54 | 128.41 | 97% |
12684 | 2020-09-30 03:33:05 | 130.87 | 98% |
5747 | 2020-07-10 05:10:40 | 116.28 | 97% |