It wasn't that I had anything against the movies, but they had never been very important to me, and not once in more than fifteen years of teaching and writing had I felt the urge to talk about them. I liked them as everyone else did - as diversions, as animated wallpaper, as fluff. No matter how beautiful or hypnotic the images sometimes were, they never satisfied me as powerfully as words did. Too much was given, I felt, not enough was left to the viewer's imagination, and the paradox was that the closer movies came to simulating reality, the worse they failed at representing the world - which is in us as much as it is around us.
Game | Time | WPM | Accuracy |
---|---|---|---|
68925 | 2024-04-04 16:20:59 | 121.95 | 97.2% |
67281 | 2024-02-11 02:07:07 | 117.63 | 96% |
61360 | 2023-12-11 04:24:57 | 128.52 | 97.5% |
59942 | 2023-11-18 02:04:07 | 126.72 | 97.2% |
47371 | 2023-06-03 23:55:04 | 117.36 | 96% |
46551 | 2023-05-31 17:23:41 | 122.88 | 97% |
46239 | 2023-05-30 06:13:10 | 113.19 | 96% |
33683 | 2021-09-03 15:44:31 | 110.75 | 97% |
30004 | 2021-04-27 04:34:07 | 105.27 | 96% |
29681 | 2021-04-22 20:35:52 | 104.58 | 96% |
26575 | 2021-03-13 06:06:35 | 112.98 | 97% |
18397 | 2021-01-04 21:25:30 | 101.78 | 96% |
9324 | 2020-08-21 19:05:40 | 109.31 | 96% |
7353 | 2020-07-19 00:45:57 | 98.01 | 96% |
6557 | 2020-07-06 18:29:58 | 94.27 | 96% |
1968 | 2020-02-10 04:57:52 | 101.63 | 97% |