Text race history for volt (voltb)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
534 2020-05-13 06:20:09 49.30 95%
441 2020-05-10 16:05:04 49.23 92%