Text race history for sawyer (tdsg)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
7333 2020-12-11 21:02:56 99.71 97%
6116 2020-11-16 18:19:15 115.93 100%
4799 2020-09-16 04:50:38 98.58 98%