Text race history for Steve (stev_cubed)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
1655 2020-10-02 21:15:12 130.43 97%
701 2020-06-18 17:18:42 134.81 99%