Text race history for rilee_h443 (rilee_h443)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
28726 2020-11-17 01:12:30 90.93 97%
27401 2020-11-06 02:24:31 78.12 97%
22859 2020-09-06 22:38:34 66.84 96%
19928 2020-07-27 14:19:17 74.15 94%
7334 2020-03-19 17:50:41 75.94 95%