Text race history for firstworldproblem (phuongnguyen061200)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
911 2019-04-05 20:22:57 92.76 96%
841 2019-02-24 01:06:45 101.79 99%
645 2018-10-25 21:23:02 83.66 97%