Text race history for meredith (metedith)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
3569 2020-10-08 12:08:52 64.07 97%
3214 2020-10-01 23:13:37 70.56 97%