Text race history for Keen (glock23slinger)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
216 2018-07-27 23:44:39 41.12 94%
87 2018-07-17 20:22:12 45.22 96%