Text race history for Frank (frankxu)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
16601 2018-12-22 15:05:37 81.81 97%
16506 2018-12-19 14:16:47 91.55 97%
15755 2018-10-23 07:44:18 83.55 99%
13874 2018-09-08 20:03:13 92.10 98%
9440 2018-07-10 15:18:45 83.10 97%
7387 2018-05-29 13:18:50 86.66 98%
6906 2018-05-05 13:11:45 83.23 97%
5199 2018-03-03 15:53:58 86.16 98%
4727 2018-02-04 19:02:30 85.57 97%
4440 2018-01-28 10:01:03 74.22 96%
2826 2017-11-03 17:15:34 85.32 97%