Text race history for Fakrul (blizzardwind)

Back to text analysis page

The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
653 2020-08-02 07:06:18 64.22 95%
566 2020-07-25 16:52:45 59.94 95%