The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
4575 | 2017-05-20 07:27:58 | 79.16 | 94% |
3928 | 2017-04-18 06:13:06 | 64.87 | 89% |
3920 | 2017-04-17 04:28:46 | 75.97 | 92% |
2821 | 2017-03-08 12:31:15 | 66.28 | 91% |
1318 | 2017-01-17 05:38:27 | 55.55 | 88% |