The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
6181 | 2019-01-13 09:08:38 | 100.81 | 97% |
5247 | 2018-10-30 15:48:12 | 98.54 | 98% |
5135 | 2018-10-12 01:13:28 | 110.29 | 99% |
4005 | 2017-08-09 01:52:40 | 99.37 | 98% |
3454 | 2017-02-19 21:03:26 | 96.37 | 98% |