The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
11878 | 2020-07-05 02:21:46 | 88.31 | 96% |
8812 | 2019-12-31 00:05:44 | 94.04 | 98% |
5747 | 2019-10-06 18:49:59 | 71.81 | 96% |
3958 | 2019-09-17 20:29:23 | 83.02 | 97% |
1654 | 2019-06-24 17:59:21 | 71.27 | 95% |