The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
7445 | 2020-09-27 15:38:50 | 153.19 | 99% |
2270 | 2020-08-03 17:51:36 | 130.00 | 97% |
1473 | 2020-07-25 20:04:18 | 144.44 | 99% |