The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
18648 | 2020-11-27 22:57:02 | 130.40 | 99% |
16917 | 2020-11-15 00:04:07 | 131.41 | 98% |
13447 | 2020-10-12 21:10:53 | 125.03 | 98% |
12896 | 2020-10-01 21:54:42 | 121.52 | 97% |
11932 | 2020-09-24 21:24:16 | 129.06 | 98% |
4031 | 2020-06-12 05:26:22 | 113.46 | 98% |