The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
8372 | 2020-08-18 02:43:46 | 124.69 | 99% |
7710 | 2020-08-10 16:12:51 | 109.99 | 98% |
2918 | 2020-06-09 01:49:33 | 113.76 | 97% |
2883 | 2020-06-08 23:35:36 | 117.57 | 98% |
1322 | 2020-05-10 18:48:52 | 102.78 | 97% |
1215 | 2020-05-09 19:27:53 | 108.72 | 99% |