The procedure for dealing with rigid body kinetics problems involves two distinct aspects: tracking the translation of the body's center of mass, where the body is treated as a particle, and tracking the body's rotation, in which you'll utilize the principles of local coordinates and relative angular velocity and acceleration.
Game | Time | WPM | Accuracy |
---|---|---|---|
11659 | 2017-07-19 15:29:43 | 111.75 | 98% |
10649 | 2017-07-07 15:02:02 | 117.04 | 98% |
10647 | 2017-07-07 15:00:14 | 126.82 | 99% |
9397 | 2017-06-16 15:42:10 | 103.39 | 98% |
8649 | 2017-06-08 20:22:31 | 114.34 | 99% |
8118 | 2017-06-05 18:54:29 | 118.68 | 99% |
7963 | 2017-06-02 19:49:53 | 105.85 | 96% |
5117 | 2017-05-03 20:27:32 | 92.90 | 92% |
5095 | 2017-05-03 20:07:13 | 97.85 | 95% |
4465 | 2017-05-02 14:46:45 | 103.55 | 95% |