The procedure for dealing with rigid body kinetics problems involves two distinct aspects: tracking the translation of the body's center of mass, where the body is treated as a particle, and tracking the body's rotation, in which you'll utilize the principles of local coordinates and relative angular velocity and acceleration.
Game | Time | WPM | Accuracy |
---|---|---|---|
45647 | 2020-06-28 03:53:08 | 93.90 | 99% |
43364 | 2020-05-12 04:08:02 | 88.62 | 99% |
30194 | 2019-10-17 03:59:11 | 85.96 | 98% |
18272 | 2019-04-15 19:43:22 | 75.19 | 96% |
17442 | 2019-04-03 18:56:20 | 77.11 | 97% |
15750 | 2019-03-09 05:39:40 | 82.35 | 99% |
11409 | 2018-07-28 03:43:23 | 89.80 | 98% |
11089 | 2018-07-22 03:48:24 | 80.82 | 97% |
10534 | 2018-07-13 04:15:20 | 81.66 | 97% |
10228 | 2018-07-09 04:44:09 | 77.05 | 98% |
4099 | 2018-02-22 04:47:07 | 78.05 | 96% |
2369 | 2018-02-02 05:00:56 | 71.68 | 97% |
807 | 2017-12-30 05:35:57 | 78.98 | 99% |