The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
2190 | 2020-07-17 21:03:50 | 87.72 | 97% |
1676 | 2020-07-07 02:34:00 | 94.05 | 97% |