The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
1437 | 2018-02-21 22:35:00 | 55.22 | 95% |
1362 | 2018-02-11 15:06:25 | 59.70 | 96% |