The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
7190 | 2018-01-17 18:46:06 | 68.56 | 97% |
6522 | 2017-12-04 16:51:49 | 63.95 | 96% |