The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
25008 | 2020-11-17 18:24:17 | 103.74 | 96% |
19170 | 2020-07-28 08:04:10 | 103.89 | 97% |
6149 | 2019-07-09 06:39:20 | 96.00 | 98% |
5715 | 2019-06-06 23:02:01 | 97.06 | 97% |
203 | 2019-02-12 02:08:02 | 87.04 | 98% |