The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
3770 | 2020-02-10 08:12:45 | 105.54 | 99% |
2752 | 2020-01-25 10:27:39 | 85.31 | 97% |