The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
6906 | 2019-11-11 20:38:20 | 81.29 | 97% |
6803 | 2019-11-06 13:56:38 | 83.67 | 97% |
5493 | 2019-10-02 18:55:24 | 72.81 | 96% |
1725 | 2019-07-09 17:19:53 | 67.75 | 94% |