The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
153 | 2019-12-09 19:44:21 | 80.37 | 97% |
11 | 2019-02-06 18:05:29 | 63.60 | 96% |