The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
603 | 2018-06-28 22:55:12 | 69.38 | 97% |
22 | 2017-11-03 17:38:16 | 65.33 | 97% |