The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
1578 | 2019-05-04 12:59:40 | 45.10 | 94% |
1031 | 2018-10-08 00:08:00 | 35.29 | 95% |