The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
3386 | 2018-04-24 15:24:30 | 90.99 | 99% |
2362 | 2017-03-25 20:19:56 | 80.19 | 98% |