Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating.
Game | Time | WPM | Accuracy |
---|---|---|---|
626 | 2014-09-06 16:12:16 | 28.13 | 91% |
123 | 2012-05-28 07:55:20 | 24.77 | 83% |