Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating.
Game | Time | WPM | Accuracy |
---|---|---|---|
234 | 2013-06-18 05:58:38 | 10.72 | 87% |
34 | 2012-10-06 07:43:48 | 20.94 | 93% |