Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating.
Game | Time | WPM | Accuracy |
---|---|---|---|
707 | 2011-11-04 13:33:42 | 32.74 | 91% |
201 | 2010-10-04 16:33:21 | 22.43 | |
185 | 2010-10-03 14:01:52 | 22.07 |