Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating.
Game | Time | WPM | Accuracy |
---|---|---|---|
8130 | 2009-11-16 22:08:45 | 49.32 | |
4782 | 2009-03-15 07:29:01 | 40.55 | |
1757 | 2008-11-04 06:00:55 | 30.07 |