Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
587 | 2014-11-30 22:29:57 | 42.93 | 92% |
485 | 2014-11-27 21:55:04 | 44.93 | 97% |
475 | 2014-11-27 15:03:40 | 49.05 | 95% |
98 | 2014-10-29 15:43:20 | 42.53 | 94% |