Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
13972 | 2017-09-28 21:39:09 | 98.28 | 96% |
11511 | 2017-07-18 16:34:33 | 112.36 | 99% |
10467 | 2017-07-06 15:27:48 | 117.91 | 99% |
10177 | 2017-06-29 17:47:58 | 109.27 | 98% |
9167 | 2017-06-13 20:53:53 | 106.74 | 98% |
8875 | 2017-06-09 16:41:27 | 103.63 | 99% |
5527 | 2017-05-09 17:09:55 | 102.93 | 95% |
4368 | 2017-05-01 21:07:53 | 100.76 | 93% |
3735 | 2017-04-26 16:51:59 | 115.98 | 97% |
2074 | 2017-04-05 18:32:25 | 104.52 | 93% |
1461 | 2017-03-30 15:58:34 | 112.91 | 95% |
779 | 2014-03-27 04:35:05 | 108.91 | 99% |
691 | 2014-02-26 07:53:23 | 111.37 | 98% |
454 | 2013-10-06 14:48:39 | 110.22 | 98% |