Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
2050 | 2015-03-05 10:08:26 | 71.74 | 95% |
1504 | 2013-10-26 02:41:10 | 71.17 | 98% |
1356 | 2013-10-09 13:48:31 | 61.48 | 93% |
468 | 2013-08-29 00:00:25 | 61.79 | 98% |