Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
324 | 2013-12-12 03:19:54 | 66.78 | 88% |
141 | 2012-12-04 03:14:11 | 66.17 | 90% |
37 | 2012-11-25 22:49:37 | 61.58 | 94% |