Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1187 | 2016-01-08 03:49:45 | 71.98 | 95% |
1067 | 2014-02-27 07:07:08 | 80.86 | 98% |
255 | 2011-08-26 15:09:11 | 37.69 | 93% |
68 | 2011-02-18 18:12:54 | 51.63 |