Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1122 | 2012-08-19 14:03:43 | 53.53 | 93% |
939 | 2012-08-13 00:13:21 | 54.44 | 94% |
733 | 2012-08-07 06:41:27 | 52.34 | 92% |
3 | 2012-07-17 10:48:26 | 44.24 | 94% |