Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
933 | 2015-05-06 06:47:22 | 55.73 | 85% |
732 | 2015-04-02 12:27:33 | 60.29 | 92% |
274 | 2015-03-10 10:02:53 | 52.07 | 88% |
190 | 2015-01-27 11:47:42 | 39.38 | 84% |