Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1118 | 2014-08-22 10:25:15 | 52.67 | 97% |
540 | 2012-05-10 11:14:59 | 32.27 | 90% |
384 | 2012-05-04 06:23:44 | 28.65 | 84% |