Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
691 | 2015-06-09 11:29:12 | 47.51 | 88% |
575 | 2015-05-23 01:26:01 | 49.16 | 89% |
561 | 2015-05-19 21:15:33 | 47.39 | 88% |
418 | 2015-05-09 18:11:46 | 41.99 | 90% |